tristankechlo / LivingThings

Minecraft Mod: Living Things | adds various new mobs to the game
https://www.curseforge.com/minecraft/mc-mods/living-things
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[Bug]: crashing on 1.20.1 forge #34

Open Thunderrock424242 opened 3 weeks ago

Thunderrock424242 commented 3 weeks ago

What happened?

loading my modpack caused living things to crash

Minecraft Version

1.20.1

Modversion

2.0.2

Modloader

Forge

Additional context

latest.log

Before submitting

tristankechlo commented 3 weeks ago

Not sure what caused the crash, but here are a few points that might have something to do with it:

  1. You started a Forge client, but there are a few NeoForge mods present. I don't now how compatible these are.
  2. One mod failed to load completely [27Jun2024 14:33:24.444] [modloading-worker-0/ERROR] [net.minecraftforge.fml.javafmlmod.FMLModContainer/LOADING]: Failed to create mod instance. ModID: extra_compat, class net.cyber_rat.extra_compat.ExtraCompat It looks like Forge never started correctly after this error.
  3. It seems like there are several conflicts in mixins between some mods. Not sure how well these conflicts are handled.

Again, maybe these are the cause of the crash or maybe not.

Does the modpack load when LivingThings is removed?
Is the modpack public, so I can run some tests myself?