tristanred / MicroEngine

GameEngine project based roughly on my previous CommsFramework engine.
MIT License
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Finish writing ATexture::SplitTexture implementation #2

Open tristanred opened 5 years ago

tristanred commented 5 years ago

Currently ATexture::SplitTexture(int rows, int columns) and ATexture::SplitTexture(FRectangle pieceSize) are unimplemented. Not needed for now but will have to get to it later.