Closed zamp closed 8 years ago
Updates only 40 machines per tick. Causes some update latency (takes a moment for assemblers to update) but its better than slowing the game down. Removed global.time thing that was causing desyncs in multiplayer.
Updates only 40 machines per tick. Causes some update latency (takes a moment for assemblers to update) but its better than slowing the game down. Removed global.time thing that was causing desyncs in multiplayer.