Closed Klonan closed 5 years ago
If another mod/script calls revive on an entity ghost, the bottleneck icon thing is not applied to it.
Bottleneck mod should listen for the script_raised_revive event: https://lua-api.factorio.com/latest/events.html#script_raised_revive
script_raised_revive
And apply the bottleneck logic to the new entity.
Fixed in 0.10.1
If another mod/script calls revive on an entity ghost, the bottleneck icon thing is not applied to it.
Bottleneck mod should listen for the
script_raised_revive
event: https://lua-api.factorio.com/latest/events.html#script_raised_reviveAnd apply the bottleneck logic to the new entity.