troelsbjerre / Bottleneck

Factorio mod that tell you which assemblers are starved of ingredients
Other
26 stars 21 forks source link

Customize RGB values? #66

Closed birkenfeld closed 4 years ago

birkenfeld commented 4 years ago

Hi,

first, thanks for the useful mod. For me, the distinction between yellow and green is a bit too weak; I'd prefer the yellow to have a more orange tone. (I seem to remember it differently, but that was some versions ago and with a different monitor.)

The mod is already very configurable, so would it be possible to make the RGB values for the different preselected colors (red/yellow/green/...) editable?

Thanks!

troelsbjerre commented 4 years ago

It wouldn't be difficult to add, but it significantly increases the number of options to set. I'm not a big fan of forcing the player to edit each rgb value individually for each possible signal, but I don't have a good suggestion for fixing it in UI. In the meantime, you could just work around the issue by editing line 57 of the data.lua file.

birkenfeld commented 4 years ago

What I intended to propose isn't to customize the color for each signal, but to customize the RGB values of the colors you can already select, e.g change "red" to be #FF3300 instead of #FF0000.

troelsbjerre commented 4 years ago

What about the updated colors of 0.11.3?

birkenfeld commented 4 years ago

Yes, these work nice for me. Thanks!