trollepierre / recontact_travel_blog

My traveller's blog
https://www.recontact.me
MIT License
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chore(deps): bump mapbox-gl from 2.2.0 to 2.15.0 in /front #1059

Closed dependabot[bot] closed 10 months ago

dependabot[bot] commented 10 months ago

Bumps mapbox-gl from 2.2.0 to 2.15.0.

Release notes

Sourced from mapbox-gl's releases.

v2.15.0

Features ✨ and improvements 🏁

  • Improve performance of symbol layers with identical or no text. Eliminate stuttering when zooming on maps with many identical symbols. (#12669)
  • Improve performance of clustered sources: 20% faster loading & 40–60% less memory overhead. Improve performance of symbol collisions. (#12682)
  • Add respectPrefersReducedMotion map option (#12694)
  • Add the isPointOnSurface map method to determine if the given point is located on a visible map surface. (#12695)

Bug fixes 🐞

  • Fix inconsistent spacing in the Scale control (#12644) (h/t kathirgounder)
  • Fix tiles preloading when a source is not yet loaded (#12699)

v2.15.0-beta.1

No release notes provided.

v2.14.1

Bug fixes 🐞

  • Fix a bug where certain bundling configurations involving Vite or ESBuild could produce a broken build. #12658

v2.14.0

Features ✨ and improvements 🏁

  • Support referrerPolicy option for the transformRequest function when using fetch (#12590) (h/t robertcepa)

Bug fixes 🐞

  • Enable anisotropic filtering on tiles beyond 20 degrees pitch to prevent it from compromising image crispness on flat or low-tilted maps. (#12577)
  • Fix LngLatBounds.extend() with literal LngLat object. (#12605)
  • Add arrow characters to the map of verticalized character (#12608) (h/t kkokkojeong)
  • Disable panning inertia if prefers-reduced-motion is enabled (#12631)

2.14.0-beta.1

No release notes provided.

v2.13.0

Features ✨ and improvements 🏁

  • Support draping over terrain and globe in CustomLayer API (#12182)
  • Improve the rendering performance of terrain slightly by reducing its GPU memory footprint. (#12472)
  • Add methods for changing a raster tile source dynamically (e.g. setTiles, setUrl). (#12352)

Bug fixes 🐞

  • Fix line-border-color when used with line-trim-offset (#12461)
  • Fix potential infinite loop when calling fitBounds with globe projection (#12488)
  • Fix map.getBounds() returning incorrect bounds with adaptive projections. (#12503)
  • Introduce skirts for terrain globe mode (#12523)
  • Fix blur on draped lines while zoom-in (#12510)

... (truncated)

Changelog

Sourced from mapbox-gl's changelog.

2.15.0

Features ✨ and improvements 🏁

  • Improve performance of symbol layers with identical or no text. Eliminate stuttering when zooming on maps with many identical symbols. (#12669)
  • Improve performance of clustered sources: 20% faster loading & 40–60% less memory overhead. Improve performance of symbol collisions. (#12682)
  • Add respectPrefersReducedMotion map option (#12694)
  • Add the isPointOnSurface map method to determine if the given point is located on a visible map surface. (#12695)

Bug fixes 🐞

  • Fix inconsistent spacing in the Scale control (#12644) (h/t kathirgounder)
  • Fix tiles preloading when a source is not yet loaded (#12699)

2.14.1

Bug fixes 🐞

  • Fix a bug where certain bundling configurations involving Vite or ESBuild could produce a broken build. #12658

2.14.0

Features ✨ and improvements 🏁

  • Support referrerPolicy option for the transformRequest function when using fetch (#12590) (h/t robertcepa)

Bug fixes 🐞

  • Enable anisotropic filtering on tiles beyond 20 degrees pitch to prevent it from compromising image crispness on flat or low-tilted maps. (#12577)
  • Fix LngLatBounds.extend() with literal LngLat object. (#12605)
  • Add arrow characters to the map of verticalized character (#12608) (h/t kkokkojeong)
  • Disable panning inertia if prefers-reduced-motion is enabled (#12631)

2.13.0

Features ✨ and improvements 🏁

  • Improve rendering performance of terrain slightly by reducing its GPU memory footprint. (#12472)
  • Add methods for changing a raster tile source dynamically (e.g. setTiles, setUrl). (#12352)

Bug fixes 🐞

  • Fix line-border-color when used with line-trim-offset (#12461)
  • Fix potential infinite loop when calling fitBounds with globe projection (#12488)
  • Fix map.getBounds() returning incorrect bounds with adaptive projections. (#12503)
  • Introduce skirts for terrain globe mode (#12523)
  • Fix blur on draped lines while zoom-in (#12510)
  • Fix map pan speed while pinching in (#12543)
  • Fix negative-width diacritics handling (#12554)
  • Fixes undefined is not an object in coalesceChanges (#12497) (h/t nick-romano)

... (truncated)

Commits


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