Thanks to Gorb's suggestion and the commit feat: add trophy timestamps, trophies can now receive a gradient left to right that will give a good visual percentual indication of how far along the player is in regard to achieving said trophy.
This treatment needs to be passed to the games themselves on a User profile, but with a few tweaks:
Games with platinum and no DLC should be gradient red-yellow-blue while incomplete and get a blue border once completed 100%.
Games without platinum or games with platinum AND DLC should be gradient red-yellow-green (same as trophies are now) while incomplete and get a green border once completed 100%.
Before shipping this update, request feedback from the community to see if it's nice or too much while reminding them that this will be adjustable (to increase the opacity to make the gradient more visible, but also to decrease the opacity to remove the gradient altogether).
The feedback focus should be on whether it has a good combination of colors and if a better one could be used instead, not if it should be shipped at all.
Thanks to Gorb's suggestion and the commit feat: add trophy timestamps, trophies can now receive a gradient left to right that will give a good visual percentual indication of how far along the player is in regard to achieving said trophy.
This treatment needs to be passed to the games themselves on a User profile, but with a few tweaks:
Before shipping this update, request feedback from the community to see if it's nice or too much while reminding them that this will be adjustable (to increase the opacity to make the gradient more visible, but also to decrease the opacity to remove the gradient altogether).
The feedback focus should be on whether it has a good combination of colors and if a better one could be used instead, not if it should be shipped at all.