hello! thanks for your work, it is great.
i wanted to load a spritesheet using this.load.spritesheet, which did not work. I looked at the phaser.d.ts file and did see that this was missing.
Would be nice to have it included.
/**
* Adds a Spritesheet to the current load queue.
*
*
*
* Note: This method will only be available if the Spritesheet File type has been built into Phaser.
*
*
*
* The file is **not** loaded immediately after calling this method.
*
* Instead, the file is added to a queue within the Loader, which is processed automatically when the Loader starts.
* @param key [description]
* @param url [description]
* @param config [description]
* @param xhrSettings [description]
*/
spritesheet(key: string, url: string, config: object, xhrSettings?: Phaser.Loader.XHRSettings): Phaser.Loader.LoaderPlugin;
hello! thanks for your work, it is great. i wanted to load a spritesheet using this.load.spritesheet, which did not work. I looked at the phaser.d.ts file and did see that this was missing.
Would be nice to have it included.