Closed ramonmata closed 3 months ago
Sorry I dont understand what the issue is. The code say that but the mesh as you say is there and it work.
Hi, never mind, I found the way to display the correct HMD controllers on Quest 3 by using the XRDeviceVisualizationComponent
provided in Unreal Engine.
best regards, Ramon
Hello @truefranco,
Wondering if you have tried to add the touch plus static mesh references in
OculusXRControllerComponent.cpp
, which already exist in the METAXR package.Somehow the code says models are not available but they are included
MetaXR\Content\Meshes
https://github.com/truefranco/MetaXRv65/blob/0ef5a1fa3493fa32f179e4b57f6926f0113dacb0/MetaXR/Source/OculusXRInput/Private/OculusXRControllerComponent.cpp#L129
Love to try myself but now sure how to setup the files in order to compile the plugin.