Open michalss opened 5 months ago
UE5 is already supported (pak format hasn't been changed since UE 4.26).
As for C# bindings, I've seen some interest but don't have a use case for it myself. It wouldn't be difficult for someone motivated.
EDIT: Ah I see the version table ends at 4.27. I guess I can extend that to UE5.3 and maybe later.
I just want to thank for these tools. Its working nicely and this is the best implementation of packing tool ever to be honest.
Are you also gonna support UE5 files ? Lastly could you please export the functions(unmanaged or managed) where i can utilize it in c# for example ?