Adds support for IntVector found in Voices of the Void save file (used in the property with name savedTime). Seems equal to a regular vector but with i32. Unsure if large world coordinates affects it, could not find any other games with IntVector. Should not break anything as it just adds a new type but idk code is magic.
I suspect it's not affected by large world coordinates since it's an int and not a float, but easy to amend if anyone runs into such a case in the future.
Adds support for
IntVector
found in Voices of the Void save file (used in the property with namesavedTime
). Seems equal to a regular vector but with i32. Unsure if large world coordinates affects it, could not find any other games with IntVector. Should not break anything as it just adds a new type but idk code is magic.