Multiple instances of bowling will share the same alley in-game. We should have a system that assigns lanes. This should be easy, but this will ensure our edge cases are covered.
Assign one lane to each instance
If an instance is disbanded (all players in the instance leave), the lane is freed up
If all lanes are full, a bowling instance cannot be created (go to another server, or figure out a better solution?)
Ensure lanes are properly reset
Ensure players are spawned in the correct area, and not blocking other players' cameras.
Multiple instances of bowling will share the same alley in-game. We should have a system that assigns lanes. This should be easy, but this will ensure our edge cases are covered.