truong-bui / AsyncLoadingScreen

Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
https://www.unrealengine.com/marketplace/en-US/product/async-loading-screen
MIT License
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Async Loading Screen With World partition #101

Open AlexandrePoisson opened 4 weeks ago

AlexandrePoisson commented 4 weeks ago

Hi,
I am new to UE, and started to use world partition (not level streaming). I have all in a same level, including main menu (like the Medieval demo for UE 5 on the market place) When I do not use your plugin, what happen is that the level starts before getting entirely loaded, which is quite bad: i assume that Level with World Partition starts automatically without being loaded. So when I use your plugin, I don't have any loading screen, instead it automatically start with a black screen (which I imagine that it's just my level being loaded). Do you have any recommandation on how to use your plugin with a single world partition level ?

truong-bui commented 4 weeks ago

The Async Loading Screen is only triggered when you use the OpenLevel node. World Partition is still a level streaming loading, so I think my plugin won't work with it. Please follow the plugin tutorial to understand how to use it.