truong-bui / AsyncLoadingScreen

Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
https://www.unrealengine.com/marketplace/en-US/product/async-loading-screen
MIT License
822 stars 103 forks source link

Moved to in project plugin folder, game now takes a really long time in standalone and in package #108

Open USE-Nicholas opened 1 week ago

USE-Nicholas commented 1 week ago

As the title says. I removed the plugin from the marketplace folder and added the correct version from Git to the project folder. I did this as I could not package the game for Linux. Now this did fix the problem, but the wait time for standalone and packaged game is has dramatically increased.

truong-bui commented 1 week ago

... Now this did fix the problem, but the wait time for standalone and packaged game is has dramatically increased.

Yeah, of course. When you move any plugins to the project Plugins folder, Unreal Engine recompiles them every time, which increases compiling time. The workaround is to take a cup of coffee and wait.

USE-Nicholas commented 3 days ago

I think you misunderstand. The time it now takes for my project to load and to play in standalone has greatly increased, since moving the plugin and compiling.