truong-bui / AsyncLoadingScreen

Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
https://www.unrealengine.com/marketplace/en-US/product/async-loading-screen
MIT License
787 stars 99 forks source link

Crash problem. #11

Open ShaNexx546 opened 3 years ago

ShaNexx546 commented 3 years ago

Hello;

The game crashes when I do it fullscreen from the settings.

Other than this, It also crashes after selecting a language.

Engine 4.25

truong-bui commented 3 years ago

Hi, I have no idea why your game crashed! You may need to check the crashed logs to see what happened. Also disable the plugin to test if this happen again!

ShaNexx546 commented 3 years ago

The problem is resolved when we close the plugin.

Error msg:

FullScreen: Assertion failed: ColorRT [File:D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\RHI\Public\RHIResources.h] [Line: 2438]

Translation : Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000038

truong-bui commented 3 years ago

It isn't errors from my plugin

ShaNexx546 commented 3 years ago

Okay.

So is there a solution for alt tab? Someone else also ran into this problem.

Mowinski commented 3 years ago

We have exactly the same problem after enabling the plugin :( In the same situation, we enable full screen and loading screen crash. What we do, is applying settings before open loading screen, but it looks better for our game :)