Closed Maxmystere closed 3 years ago
Hi, have you tried to change the Image Stretch option in Background?
I will retry later but since it was working on PC i didn't put too much effort
I tested all mode and it seems that some of them are working but the ones I need are sized like the image was square despite it being 2:1
Try to change the Image Stretch option to Scale To Fill
Scale to fill is working but i'd want image to be scaled to Fit (X and Y) which is working perfectly on computer but not on IOS
Scale to fill is working but i'd want image to be scaled to Fit (X and Y) which is working perfectly on computer but not on IOS
Then I think you are mostly using the wrong resolution for IOS, Ipad's resolution isn't 16:9, try to use a different image resolution for Ipad instead
Image resolution on IOS and Android devices are forced to be power of 2 so to maintain a 16/9ish image I need to have my image 2048/1024 I will investigate on my side
So I managed to find the problem for anyone encountering it later
For it to be sized well when in the loading screen you need to set Compression Settings : UserInterface2D
Images works well on computer but I have a problem when using it on my Ipad where the image will always appear square despite not being square
Original Image :![OriginalImage](https://user-images.githubusercontent.com/24446198/116723918-4a584780-a9e0-11eb-92a1-3084610a8d73.jpg)
Mac Example :
IOS Example :![LoadingIOSScreenshot](https://user-images.githubusercontent.com/24446198/116724063-78d62280-a9e0-11eb-9532-a1cf3c7c99b5.PNG)
Is there any fix possible or did i put wrong parameters ?