truong-bui / AsyncLoadingScreen

Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
https://www.unrealengine.com/marketplace/en-US/product/async-loading-screen
MIT License
787 stars 99 forks source link

Opening the wrong level #25

Closed AbdoSarmini closed 3 years ago

AbdoSarmini commented 3 years ago

Hi. There are trigger collision in my level 1 when I overlap it, it will open the level 2. And this is working in the editor. But when I launch the game, when I overlap the collision, it's opening the level 1 after the loading screen ends, not the level 2. I am using blueprint.

Drakynfly commented 3 years ago

Most likely, Level 2 is not set to be built with the packaged game. Check your packaging settings and include the maps you want. This is not at all related to this plugin.