truong-bui / AsyncLoadingScreen

Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
https://www.unrealengine.com/marketplace/en-US/product/async-loading-screen
MIT License
799 stars 99 forks source link

ERROR: Missing precompiled manifest for 'AsyncLoadingScreen' #67

Open chaosnove opened 1 year ago

chaosnove commented 1 year ago

I am using Version: 4.25.4-14469661+++UE4+Release-4.25 on Windows 11, while packaging my game for Linux x64, I get the following error:

UATHelper: Packaging (Linux (AArch64)): ERROR: Missing precompiled manifest for 'AsyncLoadingScreen'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in AsyncLoadingScreen.build.cs to override. PackagingResults: Error: Missing precompiled manifest for 'AsyncLoadingScreen'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in AsyncLoadingScreen.build.cs to override. UATHelper: Packaging (Linux (AArch64)): Took 2.9980548s to run UnrealBuildTool.exe, ExitCode=6

The packaging for Windows is working fine.

The plugin should support linux.

How to fix it? Thanks

slonopotamus commented 1 year ago

It isn't clear how you broke this, so we can't say how to fix.