truong-bui / AsyncLoadingScreen

Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
https://www.unrealengine.com/marketplace/en-US/product/async-loading-screen
MIT License
787 stars 99 forks source link

Crash 4.26 recursion not allowed #8

Open Jau-Al opened 3 years ago

Jau-Al commented 3 years ago

I tried to port my project from UE4.25 to U4.26. When I package it then try to launch it, here is what I get :

Fail

What is this "recursion" ? Is it trying to open too many threads ? Is it because of a parameter ?

Thanks and Happy new year !

truong-bui commented 3 years ago

I already added support for 4.26. Please clone the 4.26 branch or download it on Marketplace. I'm using the 4.26 version without any problem.

Also, I'm sure this is not an error from the Async Loading Screen plugin

Jau-Al commented 3 years ago

Sry. Weird, but it looks like some bad provoked this.

muhammad-ahmed-py commented 2 years ago

I am getting this same error of assertion fail when I package the game for noeditor & as soon as I launch the game it popup this assertion fail error but over line 3992 in the same file as above in the picture

muhammad-ahmed-py commented 2 years ago

@Jau-Al @truong-bui

truong-bui commented 2 years ago

I am getting this same error of assertion fail when I package the game for noeditor & as soon as I launch the game it popup this assertion fail error but over line 3992 in the same file as above in the picture

Sorry but this issue isn't related to the plugin.