truyet / hotween

Automatically exported from code.google.com/p/hotween
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Hotween micro non linear ease type with curved path #66

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Hello,

I have a project of a runner game entirely based on Hotween,
All is going fine with Hotween, my primitive correctly follows a curved path 
with a linear type of ease.

I export to Android, all is working perfect,
then i want to export it on Windows Phone 8, so i download Hotween micro, i 
replace all my previous Hotween files (6 files without the readme).
And then, my primitive doesn't work anymore in a proper way :
It is accelerating firt, then decelerating at 50% of the path, to stay at a 
correct speed in the end.
This is no more linear on a curved path, linear path is working correctly but 
isn't fitting my needs.

This is a 5 person project, i really rely on your work with this great plugin.

I have Unity 4.3.2 f1
on a Windows 8 Pro x64

Thank you for your help,
Jordy Rodriguez

Original issue reported on code.google.com by jordy.gu...@gmail.com on 12 Feb 2014 at 7:22

Attachments:

GoogleCodeExporter commented 9 years ago
Hi Jordy,

that is very weird, sorry for the issue. Using HOTweenMicro, does this bug 
still happen inside Unity, or only after you build it? If it's the first case, 
which I hope so its reproducible and debuggable, can you recreate the issue in 
a small test project and send it to me, so I can check it out and eventually 
fix it?

Original comment by daniele....@gmail.com on 12 Feb 2014 at 7:32

GoogleCodeExporter commented 9 years ago
Fixed with v1.2.010.
The issue was related to Andrew Kingdom's mod and to both HOTween and 
HOTweenMicro

Original comment by daniele....@gmail.com on 13 Feb 2014 at 12:27