Closed GoogleCodeExporter closed 9 years ago
Hi,
I'm not sure what you're considering a bug. If you create a tween and set it to
reverse it will play backwards, and considering in your example it has just
been created and thus the time is 0, nothing will happen and the tween will
correctly not play.
Maybe you're confused about how From works. In your case it sets your transform
to animate from 10,0,0 to the position it had when you created the tween, but
the tween will still move forward and not backwards.
Original comment by daniele....@gmail.com
on 5 Dec 2014 at 11:22
Hi,
Sorry I should tell more information for that.
The bug mean is I create a Tweener(From or To does not matter), When I call PlayBackwards(call Reverse() in the begin is same thing),
Then tween should begin runing. but now nothing run.
Like the example
I want use 3 second let the target move from 10,0,0 (the target is Transform,
and position is 0,0,0 )
HOTween.From( target, 3, new TweenParms().Prop( "position", new
Vector3(10,0,0)).Ease( EaseType.Linear ) The results ...(9, 0, 0) ....(8, 0,
0)....(7, 0, 0)...(0, 0, 0) kind of that
When I call PlayForward() is working fine . that is what I need. But When I
call PlayBackwards..
tw = HOTween.From( target, 3, new TweenParms().Prop( "position", new
Vector3(10,0,0)).Ease( EaseType.Linear )
tw.PlayBackwards (); The results should be ...(0, 0, 0) ....(1, 0, 0)....(2,
0, 0)...(10, 0, 0)
I think is the tween is should be use 3 second move to 10,0,0
Yes you can tell me just use the HOTween.TO, I know that, But why the
PlayBackwards () is should be working fine Right? So I send a bug for that
Original comment by tuna.ji...@gmail.com
on 6 Dec 2014 at 5:41
Hi The same bug is still happen in http://hotween.demigiant.com/testRun.html
Basic Hotween Test
What steps will reproduce the problem?
1.click Reverse
2.click Play Button
3.the bug happen.
or
1.click Reverse
2.click Restart button
3.the bug happen.
or
1.click Play button
2.click Reverse
3.the bug happen the tween never finish
Original comment by tuna.ji...@gmail.com
on 6 Dec 2014 at 6:36
Hi and sorry for the late reply: I was doing the last Ludum Dare and going
crazy with it :P
Unless I understood your explanation wrongly, I still think you misunderstand
how PlayBackwards work. PlayBackwards (or Reverse), plays the tween backwards
from its current position. So if you call it before the tween has played
forwards for some time, nothing will happen because the position is already
rewinded.
If you want to fully play a PlayBackwards from the end of the tween (thus
playing the full tween in reverse) you should:
a) create the tween and set its AutoKill to false (so it won't be killed when
completed)
b) call myTween.Complete() to send it to its end position
c) call PlayBackwards()
Original comment by daniele....@gmail.com
on 9 Dec 2014 at 1:01
Thanks for you replay,
I try to use your way to do that. But the shit box is still not move any more.
(the box is Transform for sure)
I use a lot of hotween in my game. is all working fine with out use
PlayBackwards (or Reverse)
Tweener myTween = HOTween.From( box, 3, new TweenParms().Prop( "position", new
Vector3(10,0,0)).AutoKill(false));
myTween.Complete ();
myTween.PlayBackwards ();
I real do not know what wrong in my code.
Original comment by tuna.ji...@gmail.com
on 10 Dec 2014 at 7:23
I just tried to replicate your code and everything works perfectly here. Can
you create a barebone project and attach it here, so I can check what's wrong?
Original comment by daniele....@gmail.com
on 11 Dec 2014 at 7:36
Hi and sorry for the late reply.
My fault. I forgot to press ctrl + s ( not save the code, shit happen. )
Thanks to tell me the right way to use Reverse .
this week for me is going to crazy working on overtime everyday .
Sorry for waste your time.
Thanks a lot
Original comment by tuna.ji...@gmail.com
on 22 Dec 2014 at 10:20
Glad you solved it :)
Original comment by daniele....@gmail.com
on 22 Dec 2014 at 10:34
Original issue reported on code.google.com by
tuna.ji...@gmail.com
on 3 Dec 2014 at 10:28