A button that you click, it copies a command to your clipboard that when run via command block, fills an area (determined by length/width NumericUpDowns) with blocks, then summons in item frames with the proper maps inside.
Note that the user can export with whatever starting ID they want. We should have another NumericUpDown that determines the starting ID. Exporting makes it the default. If you change the file name while exporting, it works and updates the NUD. Command button uses the value from the NUD.
A button that you click, it copies a command to your clipboard that when run via command block, fills an area (determined by length/width
NumericUpDown
s) with blocks, then summons in item frames with the proper maps inside. Note that the user can export with whatever starting ID they want. We should have anotherNumericUpDown
that determines the starting ID. Exporting makes it the default. If you change the file name while exporting, it works and updates the NUD. Command button uses the value from the NUD.