Closed yukidaruma closed 5 years ago
Hmm I don't think it would really work to make them nameable, since that's a part of the item itself rather than the abstract "map" (names wouldn't transfer from world->program and vice versa). Might be easier to just name them in an anvil in-game.
As for the Bedrock locked mode, yep thanks for the PR. I'll merge it in as soon as I can test it myself
I see. That makes sense. Please feel free to close this issue.
It would be very useful if I can name a map like you can do with cartography table.
Also, this isn't a big deal but I personally think it makes more sense if the map generated has locked state.
Edit: About locked state, it's not supported only on Bedrock Edition.
Edit 2: Can I make a pull request about locked state for BE?