Closed Extremeg closed 7 years ago
Try to check EA web site, they will release fifa 17 end of settember and on first week of sett they will open new webapp
Are you guys ready to debug the new API as soon as it's out ?
Looking forward to debugging the new API!
It's up! let's go :dancers:
Do you already have access? I don't have fifa 17 yet
you need accounts that have been created before feb16 and been played on after feb16
Am 20.09.2016 um 21:07 schrieb ulrickpsp notifications@github.com:
Do you already have access? I don't have fifa 17 yet
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you need accounts that have been created before feb16 and been played on after feb16
I played yesterday and have played FUT since that was released (2010 or 11, don´t remember) and i haven´t access either.
One guy report in ea forum that one friend of him had started to play in this may and have access... it´s totaly random i hope...
Yes it is a bug, a lot of people can't login have error about it.
Yes, I think so as well. I played 5 days ago and can't login. Bugs appeared early in FUT17..
No bug. This is the system. Accounts being created before feb16 and played afterwards (not only 5 days ago).
To what extent and what the parameters are (how many games etc) I dont know. But from 15 accounts I tried I can confirm the pattern
Am 20.09.2016 um 22:08 schrieb ulrickpsp notifications@github.com:
Yes, I think so as well. I played 5 days ago and can't login. Bugs appeared early in FUT17..
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Account created in 2010. More than 600 games. Last one 5 days ago. Can't enter webapp.
Same here
I heard that's working in USA, have anyone tried a proxy ?
Working for me today!
For me as well, but transfer market is disabled atm :(
What a pity it es that market is not available until you play FIFA17
@ulrickpsp Wait a few hours, your account should be TM enabled soon. Had to wait on my account, too
Webapp transfer market online for me.
Working fine here as well.
The webapp is working now after i had the issue saying i needed to play fifa 17.
I kind of made it work.
Still testing, can search now. Not tried bin or bid.
Change the Requests/LoginRequest.cd, swap all 16 with 17.
Change Constants/Resources.cs, swap all 16 with 17.( Maybe not necessary, I did it anyway.)
Add a couple items to Models/ItemData.cs
The list is not full, I added:
public long cardassetid { get; set; }
public long value { get; set; }
public string name { get; set; }
public string category { get; set; }
public int marketDataMaxPrice { get; set; }
public int marketDataMinPrice { get; set; }
If you don't do the last one, some exceptions happen. I feel the list of items to be added is longer. Anyone would like to help, please post the full list.
Thanks
Got some issues with SearchAsync. I'll investigate it..
did you try to look into CalculateBaseId don't return right assedId
Added what gladtbx mentioned and added some more items to itemData:
public int weightrare { get; set; }
public int bronze { get; set; }
public int silver { get; set; }
public int gold { get; set; }
It would be awesome if someone would send a pull request once most of the stuff is working. Then i can start pushing NuGet prerelease packages.
Sure, I'll try to adapt everything to FUT17 and then send pull request.
CalculateBaseId not working, if you get ResourceId from tradepile/watchlist it is a negative number (it is usefull to find right player cause some player have multiple version) Example Cavani: (there is 2 version base and if) assetId=179813 (both) id=50511461 (if) according with EA db Id=179813 (base) according with EA db they have 2 differents resourceId resourceId=-1828536731 (if) 50511461 resourceId=-1878868379 (base) 179813 calculateBaseId report wrong number.
Any chance to get players.json as for FIFA16? Basically it's a list with the asset IDs
@ulrickpsp do you mean this one? https://fifa17.content.easports.com/fifa/fltOnlineAssets/CC8267B6-0817-4842-BB6A-A20F88B05418/2017/fut/items/web/players.json
Yeah @Bogenschuetze , finally i also got it. I think it's quite useful .Thanks mate.
does anyone have a working toolkit ? :D
Hi all, I used trydis' toolkit for, 13, 14, 15 and stopped cause of the bugged accounts issue (and also 1st child issue :) )
I'm wondering if you guys still had issues with accounts becoming unusable after awhile? What about rate limiting? Thanks
After adopt the above I am still stuck in two phase password..
the iframe/fut17/p/ut/auth returns me the following :
{"debug":"","string":"","code":"403","reason":""}
And I am stuck with in the following LoginRequest.cs code.
var sessionId = Regex.Match(await authResponseMessage.Content.ReadAsStringAsync(), "\"sid\":\"\\S+\"")
.Value
.Split(new[] { ':' })[1]
.Replace("\"", string.Empty);
Any hints?
I can see my account details already in below
/iframe/fut17/p/ut/game/fifa17/user/accountinfo?sku=FUT17WEB&_=xxxxxxxxxxxxxx HTTP/1.1
@Mfsdcool, check this carefully:
Change the Requests/LoginRequest.cd, swap all 16 with 17. Change Constants/Resources.cs, swap all 16 with 17.( Maybe not necessary, I did it anyway.)
@bbday Last year you needed to add a constant to the ResourceID. The constant last year was 4026531840
@artielange I used the same two accounts all year last year, but the rate limiting was still in effect. I think we discovered that an account was limited to somewhere ~4000-5000 requests per day.
@Levesque7 Thanks for the information. 4000-5000 requests per day... so about 2-3 per minute. This constraint makes things quite interesting.
I've got a lot of catching up to do. I'm using the authenticator app with my accounts, first hurdle to tackle
@ulrickps thanks a lot. I have added some stupid typo during replace action before. I can connect now.
Anyone fixed the Mobile Login? seems to be broken for me.
How is the update going guys?
Mobile login seems to be totally changed, won't be just replacing fifa16 with fifa17, web app seems to be the same, small changes.
Probably because the client version changed for mobile. I didn`t debbug it yet, but try 21.
The app feels very similar to last year, I'd be surprised if a lot was changed under the hood
Just a hint: no need for x-ut-pow anymore
Von meinem iPhone gesendet
Am 26.09.2016 um 16:21 schrieb artielange notifications@github.com:
The app feels very similar to last year, I'd be surprised if a lot was changed under the hood
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Hi @trydis didn't you set up a chat room awhile ago to avoid your git being polluted? We could use it to discuss these issues
Yup, link is in the readme and it's https://gitter.im/trydis/FIFA-Ultimate-Team-Toolkit
EDIT: But i don't mind you guys using the issues section as long as it's kept tidy :)
Anyway has any idea which is the resource Id constant this year?
1879048192 but if you look in auctioninfo you find the answer in few seconds too..
@solorinka what do you mean, there is nothing in auctioninfo on it
Anyone know how many games you need to play with an account to unlock the transfer market in the app?
Hi guys, my question is if and when the update for fifa 17 will come?