trynyty / Rigify_DeformBones

Rigify script for changing deformation bones to make it compatible with Unity Mecanim
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Provide a sample .blend file for a basic humanoid? #3

Open hariedo opened 6 years ago

hariedo commented 6 years ago

It would be nice if a very simple average humanoid .blend file with rig ready for Mecanim humanoid use could be provided here, to go along with this script. The mesh could just be some blobs or an ugly textbook human outline, but the bones setup is key. That way, newbies can be sure they have all the bones Mecanim expects.

hariedo commented 6 years ago

Your README could include these links:

https://www.youtube.com/watch?v=YTGYFA0GQwo

https://www.dropbox.com/s/7zj8p60az2nzfeu/beta_pose_rig4mec_test.blend?dl=0