Closed mainvolume-hq closed 7 years ago
Do we have a slack to connect with?
Check the development branch for Swift 3.0 as a work-in-progress. Unit tests pass. It functions in the simulator. I can't get it to run on iOS hardware which uses AVAudioEngine. My next experiment involves injecting a mixer node in between the input node and the output node to alleviate problems with bitrate mismatch when running on hardware. I'd love some help ironing that out.
In the process of iterating, and more than happy to share the solutions, where the current testing has been on desktop. Do you run on mobile @cgamache ?
Hey! I create a slack team https://tlsphinx.slack.com so we can discuss things without creating issues :)
@ss-pq ... Yes. I am attempting to run on mobile.
@BrunoBerisso ... having trouble signing up for the slack team...
This team's administrator has not enabled email signups. Ask your administrator to send you an invitation.
@cgamache I send you an invite by email. I'm on trying to put a "join us on slack" button to the README so we make this process simpler.
Done. We have a Slack button on the README :)
Close this issue, see you there!
Good morning @BrunoBerisso Been on vacation and done initial testing with the swift 2.3 first version. The results are amazing, with a most stable memory handling, which I managed to resolve to result in a full stable versions with streaming API. How are we doing with 3.0? Is there any testing to be conducted? Kind regards SS