tsattler / meshloc_release

BSD 3-Clause "New" or "Revised" License
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how the depth map is obtained? #1

Closed yuancaimaiyi closed 2 years ago

yuancaimaiyi commented 2 years ago

@tsattler @v-pnk Hi,Seeing that the code is essentially based on the relocation of the depth map, I am very confused by how the depth map is obtained?Suppose that even if the lidar back-projection image obtains the depth map, the depth map is sparse or has holes. It is difficult to ensure that the matched feature points have depth. So I want to know how to get the depth map and whether to use the algorithm of depth map completion? Thanks

tsattler commented 2 years ago

Hi, thanks for your interest in the project and your question. We are rendering meshes to obtain depth maps (hence the name meshloc). As a result, we are avoiding the sparsity problem. The code will still work with sparse depth maps though (as long as enough features have a valid depth measurement).

You can read more details on the method in the arXiv version of the paper, which should be out on Monday.

tsattler commented 2 years ago

The arXiv paper is available here: https://arxiv.org/abs/2207.10762

yuancaimaiyi commented 2 years ago

@tsattler awesome, thank you very much!