tschenkelz / rpg-dragon-fighter

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rework fighting #7

Open tschenkelz opened 1 week ago

tschenkelz commented 1 week ago

For the player currently it is not really comprehendable how much damage he got. Also he do not really know if the monster attacked at all (this is when hit = 0). Of course the monster always attacks but sometimes makes no dmg.

I imagine a fight where the text is generated not instantly but fast. Like chatgpt answers. This shall be skippable by clicking the mouse.

A fight shall be as follows:

pace is recalculated for every round.