tschoppi / starsystem-gen

Automated Generation of a GURPS 4e Star System as described in GURPS: Space
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Improve scaling of stellar orbit graphics #45

Open MyrionPhoenixmoon opened 8 years ago

MyrionPhoenixmoon commented 8 years ago

Right now, the innermost orbits often look very crowded, sometimes even falling beneath the resolution of the graphic!

In the animated version, this has become very obvious. We need to improve the scaling, so that even the smallest orbits are clearly visible.

Ideally, while we're at it, we start scaling the planets too, and draw them as icons (one per type?) instead of just dots.

MyrionPhoenixmoon commented 8 years ago

Commit 7e6b4da improves the situation a bit, by simplifying the scaling code and adding (horrible, unstyled) zoom buttons.

Level of detail and at least scaling the orbital bodies should be the next step, followed by panning to be able to see the details on outer planets when zoomed in.

A dream would be if zooming in would reveal moons...