Open seveibar opened 2 years ago
This might have already been done via: fix pcb_port layer not matching smtpad.
This might have already been done via: add vias for pcb trace routes.
This might have already been done via: Fix null pcb_component_id by looking at PrimitiveContainer.
This might have already been done via: fix: rename pcb_hole.hole_shape "round" to "circle". Add a zod transform to correctly handle old data.
This might have already been done via: Fix hole shape enum issue.
This might have already been done via: support for plated holes and holes.
This might have already been done via: PCB Element Refactor, docs file for PCB Elements for better AI-assist.
This might have already been done via: Fixes for plated holes and vias.
This might have already been done via: Add support for rendering pcb_hole.
This might have already been done via: Reorganize to better separate stories, pcb and schematic functions, add basic schematic snapshot test.
This might have already been done via: support pcb_hole with hole_shape "circle" when deriving obstacles.
This might have already been done via: via pcb trace id.
This might have already been done via: moved to circuit-json.
This might have already been done via: Update 3d viewer, core and pcb viewer. Add switches to keyboard example.
This might have already been done via: allow chips to not have smtpads/any ports defined.
This might have already been done via: updated to circuit-json and added pcb_trace_id to via.
This might have already been done via: implemented pcb_hole in excellon drill and soldermask.
This might have already been done via: Create axial footprint, add circuitJson.
This might have already been done via: pcb_plated_hole now has copper/soldermask fill instead of outline.