Open seveibar opened 3 months ago
This might have already been done via: Create classes from manual trace hints, insert pcb_trace_hint into db.
This might have already been done via: Multilayer traces and vias, fixes traces routed inside Trace.ts are always routed on top layer.
This might have already been done via: Segments approach for trace rendering, support multi-layer traces.
This might have already been done via: add layers to obstacles.
This might have already been done via: fix multilayer routing for traces with trace hints.
This might have already been done via: support multilayer routing without hints, if footprint string is specified, move to component layer.
This might have already been done via: highlight feature now works with multi-layer.
This might have already been done via: trace hint test and fix for start and end pcb_port_id.
This issue has been automatically marked as stale because it has had no recent activity. It will be closed if no further activity occurs.
Here are some pull requests that might be helpful reference for this task: