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tsoding
/
emoteJAM
Simple website that generates animated BTTV emotes from static images.
https://tsoding.github.io/emoteJAM/
MIT License
158
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21
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Fix (most) typescript errors + use Vite
#90
sakgoyal
opened
2 months ago
0
Use Built-In Types
#89
sakgoyal
closed
2 months ago
1
Make emoteJAM work offline
#88
rexim
closed
11 months ago
0
[Bug] Negatives are not evaluated correctly
#87
LucasTavaresA
opened
1 year ago
0
Fix: Eval even positioned negatives
#86
LucasTavaresA
closed
1 year ago
1
[Feature] Add Settings
#85
DasLixou
opened
2 years ago
0
Moved shaders into their own files
#84
Vlad-Zumer
opened
2 years ago
0
Add Ripple effect
#83
rexim
closed
2 years ago
0
Improve type-safety for Grecha tag
#82
fnky
opened
2 years ago
1
(#67) Fix URLSearchParams
#81
somerandomdev49
opened
3 years ago
0
(#76) Document Development workflow
#80
rexim
closed
3 years ago
0
(#75) Try to setup the CI
#79
rexim
closed
3 years ago
0
(#66) Make the expression evaluator respect precedence
#78
rexim
closed
3 years ago
0
Change "any" gif typings to "GIF"
#77
TulioAbreu
closed
3 years ago
1
Document new development workflow involving TypeScript
#76
rexim
closed
3 years ago
0
run typescript compiler on CI
#75
rexim
closed
3 years ago
0
gif.js typing are absolutely broken
#74
rexim
opened
3 years ago
0
make tag more typesafe
#73
rexim
opened
3 years ago
1
Typescript
#72
rexim
closed
3 years ago
0
Fix absence check for `params` inputs
#71
kolumb
closed
3 years ago
1
Fix storing context `vars` value as string
#70
kolumb
closed
3 years ago
1
Add "Thanosed" filter
#69
kolumb
closed
3 years ago
1
remove download button underline
#68
Ciremun
closed
3 years ago
1
emoteJAM doesn't work in IE 11
#67
Nufflee
opened
3 years ago
3
precedence of the operators is not handled properly in durations of the filters
#66
rexim
closed
3 years ago
0
filter params should have help tooltips associated with them
#65
rexim
opened
3 years ago
0
(#61) Add support for param labels
#64
rexim
closed
3 years ago
0
jump_height in the "Hop" filter does not make any sense
#63
rexim
opened
3 years ago
0
when you have too many params the UI gets really cluttered
#62
rexim
opened
3 years ago
0
human readable titles for the filter params
#61
rexim
closed
3 years ago
0
(#58) Add params to some filters
#60
rexim
closed
3 years ago
0
come up with a reasonable way to handle malicious durations
#59
rexim
opened
3 years ago
0
add params to all of the filters
#58
rexim
opened
3 years ago
0
(#53) evaluate duration of the filter with eval.js
#57
rexim
closed
3 years ago
0
kool filter
#56
Ciremun
opened
3 years ago
0
there no "reset to default" button in the params panel of a filter
#55
rexim
opened
3 years ago
0
pre-load all of the filters and just switch between them without loading/unloading them constantly
#54
rexim
opened
3 years ago
0
Filter params do not support expression in the strings
#53
rexim
closed
3 years ago
0
(#27) Implement Params Panel for Filters
#52
rexim
closed
3 years ago
0
Separate resources into folders
#51
rexim
closed
3 years ago
0
extract "renderer" as a separate grecha.js component
#50
rexim
opened
3 years ago
0
FilterSelector does not handle loadFilterProgram() failures
#49
rexim
opened
3 years ago
0
Grecha.js integration
#48
rexim
closed
3 years ago
0
glitch filter
#47
rexim
opened
3 years ago
0
pet filter
#46
bit69tream
opened
3 years ago
0
If you leave "Hard" filter for too long, the timing starts to act strangely
#45
rexim
opened
3 years ago
0
If one filter fails to compile the whole application is not usable
#44
rexim
opened
3 years ago
0
(#20) Pass emote size to the filter shaders via a uniform
#43
rexim
closed
3 years ago
0
Introduce separate files for dark and bright themes
#42
rexim
closed
3 years ago
0
BONK filter
#41
bit69tream
opened
3 years ago
0
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