tsoding / musializer

Music Visualizer
MIT License
877 stars 92 forks source link

is Raylib did not better option for Musializer. #107

Open ayoubelmhamdi opened 4 months ago

ayoubelmhamdi commented 4 months ago

The games use 99% of CPU and it's normal, but if Musializer or another powerful tool acts as a game and uses 10% of CPU when we use 60 or 120 FPS is terrible, so we can't use any Raylib app in daily life, including Musializer, no one wants to use such an app that eats the resources and battery quickly.

I asked Raysan about this problem, he mentioned that the solution is to remove the SetTargetFPS() and hack the EndDrawing(), what's your opinion, could Musializer be optimized for CPU and battery 🔋 life.