I applied the knowledge of osdev.org's Programmable Interval Timer article to allow for smooth 60 FPS rendering instead of the default 18.2 FPS.
The BALL_VELOCITY and BAR_VELOCITY constants then needed to be adjusted to about a third of their original values to give the same experience with a tripled frame rate.
Khello Tsoding,
I applied the knowledge of osdev.org's Programmable Interval Timer article to allow for smooth 60 FPS rendering instead of the default 18.2 FPS. The BALL_VELOCITY and BAR_VELOCITY constants then needed to be adjusted to about a third of their original values to give the same experience with a tripled frame rate.