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tsoding
/
pinpog
Ping-Pong-like game in Assembly that works without OS
MIT License
593
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37
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there is no "Game Over" sign in the Game Over state
#24
rexim
closed
5 years ago
0
no proper way to restart the game when you are in game over state
#23
rexim
closed
5 years ago
0
(#16) Introduce Game Over state
#22
rexim
closed
5 years ago
0
Added instructions for getting PinPog running on MacOS.
#21
amirrajan
closed
5 years ago
1
Ball gets wierd sometimes
#20
Donaim
closed
5 years ago
1
Game does not get harder over time
#19
rexim
closed
5 years ago
0
Game does not keep track of the score
#18
rexim
closed
5 years ago
0
Sometimes the bar gets stuck in a wall
#17
rexim
closed
5 years ago
0
No game over when ball hits the ground
#16
rexim
closed
5 years ago
0
game controls are not documented -->
#15
rexim
closed
5 years ago
1
(#10) Introduce bar
#14
rexim
closed
5 years ago
0
Fix nasm link in the readme
#13
valignatev
closed
5 years ago
1
Document how to make a bootable USB stick
#12
rexim
closed
5 years ago
0
fail compilation if resulting size is not 512 bytes
#11
RIscRIpt
closed
5 years ago
1
Introduce bar at the bottom that is controlled by the player
#10
rexim
closed
5 years ago
0
Many places could be rewritten with rep stuff
#9
rexim
closed
5 years ago
0
Fail build if the resulting program is greater than 512
#8
rexim
closed
5 years ago
1
(#2) Wall collision
#7
rexim
closed
5 years ago
0
(#4) introduce draw_frame interrupt routine
#6
rexim
closed
5 years ago
0
CI
#5
rexim
closed
5 years ago
0
sync the loop so the ball at least visible
#4
rexim
closed
5 years ago
0
redrawing the ball flickers a lot
#3
rexim
closed
5 years ago
1
make ball bounce of the walls
#2
rexim
closed
5 years ago
0
Add joy
#1
JAremko
opened
5 years ago
0
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