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tsoding
/
ray-tracer
My ongoing effort to learn how to make Ray Tracers
MIT License
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Implement vec<T, N>
#6
rexim
closed
6 years ago
0
Multi-threading
#5
rexim
closed
5 years ago
0
Add a cube to the scene.
#4
rexim
closed
6 years ago
0
Several spheres
#3
rexim
closed
6 years ago
0
Make a scene consist of several walls of light
#2
rexim
closed
6 years ago
0
Perspective projection
#1
rexim
closed
6 years ago
0
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