When in a match, if someone gets disconnected between two games, the room is closed. On one hand it's useful cause if you're stuck in a room and the other person just doesn't want to leave because of stats or whatever reason it's an easy way of leaving, but on the other hand it's super annoying to get your game interrupted by a disconnection, no matter whether it was intentionnal or not. I don't really see an easy solution to this, except an arbitrary timer.
When in a match, if someone gets disconnected between two games, the room is closed. On one hand it's useful cause if you're stuck in a room and the other person just doesn't want to leave because of stats or whatever reason it's an easy way of leaving, but on the other hand it's super annoying to get your game interrupted by a disconnection, no matter whether it was intentionnal or not. I don't really see an easy solution to this, except an arbitrary timer.