Since adding this library, whilst I can play it in Unity and even build from Unity (for Android), I seem to get errors in Cloud Build, stating:
error CS0103: The name `ZipUtil' does not exist in the current context
All the Asset files are in my project, along with the PluginsCode directory. As mentioned, it works fine running via Unity on Windows and if I build for Android myself.
Since adding this library, whilst I can play it in Unity and even build from Unity (for Android), I seem to get errors in Cloud Build, stating:
All the Asset files are in my project, along with the PluginsCode directory. As mentioned, it works fine running via Unity on Windows and if I build for Android myself.
Any idea whats going on?