Open hyperbting opened 5 years ago
You need to extract the files from PluginsCode/iOS/ZipArchive/ into your Xcode project folder as stated in the readme
"into your Xcode project" is quite vague, where exactly "into" the project this should be added?
To-do's for UniZip for Unity & XCode:
Alterations for UniZip for iOS successful build:
-line 270[dc release] -line 271[gregorian release] -line 327[comp release] -line 328[gregorian release] -line 40[super delloc]
(2) Open "UnityZipFile.mm" file and REMOVE:
-line 32[zip release] -line 35[list release] -line 59[zip release]
-Before Build in XCode select "unity framework" from "unity iPhone" and go to "build settings>other>flags" add "-lz" symbol.
contribution by: https://github.com/Ad-mob-dev
could you attach ZipArchive.h? The .mm file included .h file but it cannot found .h file.