tsunamayo / Starship-EVO

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[Suggestion] BAB (Big-Ass Beam™), and beam weapon balance in general #1776

Open Kaiser-Indrasil opened 4 years ago

Kaiser-Indrasil commented 4 years ago

First things first, as a guy who couldn't get their hands on the copy of the game, I'm coming from the place of an unexperienced player. That said, the following thoughts are a product of a discussion on Discord and are my own outlook on the matter. With that out of the way, let's focus on...

The BAB (patent pending). Most of us fantasize about the idea of having a world-threatening weapon of mass destruction that can Thanos-snap capital ships out of existence with a single blow. While this sounds exciting, it's also extremely broken. Having played multiple sci-fi games that feature beam weaponry, including some PvP tournaments, I'm pretty confident with my assessment on the matter. But first, a screenshot - to both break up the block of text, and provide some reference. firefox_sasZBpVlA2 That is a Sathanas. A 6 kilometer-long Juggernaut whose main means of planting the seeds of dread in everyone unlucky enough to face it is a front-mounted array of four beam cannons. In the game of Freespace 2 that features the behemoth, the balance is ensured by both limited range, and a painfully slow pace everything bigger than a bomber moves at. Obviously, that wouldn't - pardon the pun - fly in our game. With ships able to close the gap several times faster, we need other means of balancing. Ideally, the beam lasers should not "be all, end all" weapons system, but rather excel at particular scenarios and be too risky to deploy in others. Here's what I came up with:

image

I have a pretty strong opinion on the matter of beam lasers. While I love the idea of BAB, I cannot forget about countless times a broken game balance brought frustration instead of joy to my gameplay. Hopefully these mechanics strike a nice compromise and find a suitable gameplay niche for beam lasers.

*requires further balancing

Kaiser-Indrasil commented 4 years ago

image The "accuracy vs precision" image was transparent. Woops.

tsunamayo commented 4 years ago

Thanks for the suggestion, indeed I can see why people love the idea of making huge weapon systems... For now I have no plan for this, but if I have time again I will bring back the merging beam tech. That will make big-ass beam possible in a way... By design they will have to be mounted on the ship itself which will limit their use against smaller craft. (or the turret will be painfully slow as heavy...) Cheers

Kaiser-Indrasil commented 4 years ago

By design they will have to be mounted on the ship itself which will limit their use against smaller craft. (or the turret will be painfully slow as heavy...)

Exactly. AND, it could lower the ship's turning rate while firing it to make sure the pilot has next to no chance hitting the smaller craft.