tsunamayo / Starship-EVO

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[BUG] Weopons hit child-entities #3052

Open Battlepixel opened 3 years ago

Battlepixel commented 3 years ago

Short Description of the issue:

I tried to arm my space fighter with lasers, but no matter where I mount the weapons, at speeds of over 200m / s my ship shoots itself.

Steps to reproduce the issue:

Build lasers on a ship and use them in flight at speeds greater than 100-200m / s. The frequency of effects correlates with the projectile speed and precision. Sniper lasers also damage the ship, but not as often. Beam weapons work perfectly. The weapons under the wings also hit the ship if you shoot while turning.

Environment

Additional information:

Starship EVO_2020_10_08_20_05_22_427 output_log.txt LF 7D Hyäne.zip

Rifleman75 commented 3 years ago

I've had this happen as well, usually over 250m/s. Seems worst with the gatling barrels.

At first I thought it was just hitting the sides of the ship, but I moved the lasers out away from everything and they then hit themselves and destroy the laser module and or barrels.

Happens consistently enough to be a problem... but doesn't always occur.