Open tsunamayo opened 3 years ago
@CurioInventorium I think it was due to the codex preview. It is now fixed. @Sithware not sure what you are talking about, especially the "it was possible before part", as the new grid unlock replicate the old brick system. If you could send a screenshot. Maybe you where using the so called "stud offset" brick? You might have to wait for the F1 Build Menu and offset key. Thanks
Pressing "G" to unlock and lock the grid, appears to not function as it is supposed to I am still messing with it this is just a quick heads up for a future report
EDIT: I can confirm that pressing "G" does not change anything on both an older build and a new fresh build
BUG: Stencils/stickers can not be seen on the hotbar
BUG: Paint will remove itself from the hotbar when you restart the game
can confirm pressing g doesn't work, while its still usable the gridlock doesn't function at all. hull blocks always snap to grid while most other blocks do not even lock when enabled. As for the other bugs ill have to investigate more.
ROUND#9 - Building Grid and Damage model.
The scope is now complete. One last bugfix round and this build will be uploaded to Experimental.
Grid Setting: You can now toggle a new grid logic setting by pressing G:
Damage model: A new damage model based on decals is introduced. Damage Decals are spawned when a laser / beam hit a build. Damage Decals have an internal HP: once destroyed enough they will show a hole into hull bricks, allowing piercing.
Still wip on damage:
Thanks all!