tsunamayo / Starship-EVO

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[Bug] Handle placement rules #4349

Open ProPeach opened 2 years ago

ProPeach commented 2 years ago

Short Description of the issue:

When placing a second handle on a weapon to so the character holds it with two hands, the handle does not orient itself as you'd expect. image It does not snap to the grid as it seems to be offset by a half in two directions so you can't center it. Here I'm trying to place the handle in the middle of this cuboid, but it's defaulting to the edge. It's also trying to place upside down.

Here you can see the offset, I had to offset the grid by a half in two directions to get it centered on the original grid, the handle image

Secondly, if you place a handle, destroy it, then try to replace it, you are unable to as the game still thinks there are two handles on the gun image

Steps to reproduce the issue:

Environment

tsunamayo commented 2 years ago

@ProPeach Well this is weird I cant reproduce the first grid issue. The second issue was fixed though.

ProPeach commented 2 years ago

@tsunamayo I found the difference! With global origin grid toggle ON, the placement is fine. However, with local grid toggling the placement is offset. This feels like it's the wrong way round at least. Both options still try to place the second handle upside down

ProPeach commented 2 years ago

Actually, that explains only part of the difference. With Global origin grid, I can line up the handle fine on a vertically image

But it doesn't help the offset effect on the side image

tsunamayo commented 2 years ago

Well it is working fine for me on both mode, on top and on the side...

tsunamayo commented 2 years ago

@ProPeach Can you send me your blueprint?

ProPeach commented 2 years ago

@tsunamayo that's odd, here you go! Handle Alignment Bug.zip