tsunamayo / Starship-EVO

Welcome to Starship EVO bug tracking repo !
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[New build - DEFAULT] 21w50b: Hotfixes #4377

Open tsunamayo opened 2 years ago

tsunamayo commented 2 years ago

Hotfix build.

New Features and improvements:

Hotfixes:

tsunamayo commented 2 years ago

Build is live! Thanks all!

Horkas commented 2 years ago

I really admire all the work you have been putting into the game! I know if you keep up this amazing level of work, you WILL get the admiration and sales you deserve! Remember, it only takes one slightly big youtuber to come across and enjoy your game to make your game explode with popularity!

Make sure to post your update videos not just on youtube, but on twitter and reddit as well! And add some copyright free soothing electric jazz-hop music to your update videos. Maybe even the game itself if you can.

Example of music: https://www.youtube.com/watch?v=3ST4fDVyAzA , (I have no idea if its free, but that style of music would fit the game well.)

And as always, if you want some help in 3D modeling some stuff, hit me up! Ill do it for free, because I really do think this game has amazing potential to be something amazing! And I want to help anyway I can!

My Art station: https://www.artstation.com/horkas

Feedback on the fixed tutorial:

cloudrambler commented 2 years ago

Being stranded in space is a real issue with no force self kill command in the esc menu. (Players can easily get trapped in deep space with no way to get out. Needs fixed ASAP.)

@Horkas There are two ways to travel through space without a ship. You can enable the teleport function from the F3 menu and jump to all the targets until you find one of interest. You can also enable fast movement from the F3 menu, and then adjust player movement speed to a wide range of options (some much faster than light cruise). These may become limited once we have a survival mode, but for now they are open for use and abuse.

Another alternative to a death mechanic would be to have a small escape pod that can be launched or called for as required to take you to the nearest safe station. From there the player could plausibly attempt to rescue their ship, or just start over.