tsunamayo / Starship-EVO

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[New Player Trap] Exiting ship while moving #4606

Open ProPeach opened 2 years ago

ProPeach commented 2 years ago

There have been quite a few players on Discord, Reddit, or the Steam forums who have lost their unsaved WIP ship by exiting the controls when the ship is in Lightcuise mode. As an experienced player there are a couple things you can do to get your ship back like saving it and respawning from the entity menu, but that only works if you don't spawn another ship to try and chase the first, and a new player often doesn't have this knowledge.

Some possible solutions, I'm sure others have some ideas as well -

Hope this helps, I know it can be tough to pin down new players troubles

tsunamayo commented 2 years ago

@ProPeach Ho yeah the dreaded I lost my ship... I will just simply forbit to exit the ship if there is no gravity field around, giving a warning message so they learn about gravity field too. I dont want to do B as it is confusing to get collected by a passing hovercraft on the ground ect. And the last solution wont cut it like you said. That being said I will add a menu with the list of all player entities, so you can teleport to them or unspawn them. Thanks

ProPeach commented 2 years ago

The new menu options sound great! Especially if you can also save the entity on that list too, I suppose at that point all we need to do is get the word out that the menu exists.

Edit - Any chance of having a search bar in the player entity menu list too? It seems almost randomly arranged

DonitaStark commented 2 years ago

i dropped to space lightcruise when i stand up from pilot's chair, i was using vanilla ships that game have. im ok at npc ships, i can walk in when they move. but supercrise has something to do with it.

mossymossmoss commented 2 years ago

On a similar note, I currently find that whilst autopilot is engaged and the ship is under lightcruise, if I exit my seat, I'm just left in space as the ship accelerates away, didn't exit and ports, jump out or otherwise, it just didn't carry the player with it whilst moving