tsunamayo / Starship-EVO

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Rendering bug on the ringworlds. #5223

Open CoasterBlock opened 1 year ago

CoasterBlock commented 1 year ago

Short Description of the issue:

Ships are visible through the ringworld, and flying closely to the ring world freezes skybox rendering.

Steps to reproduce the issue:

Fly a ship near the ringworld, or park it close by. The ship will be visible through the ringworld even at large distances. Additionally, if you move near the ringworld, the skybox rendering doesnt update. As in, everything will appear frozen in place, despite the player moving.

Environment

Additional information:

Screenshots showcase my ship visually clipping through the ring world. It also applies to small ships likely, but they are far less visible at larger distances. The skybox/distance rendering doenst work near the ring world even without a ship.

Screenshots depic the ships postition from the ringworld, and different player distances.

20230811001657_1 20230811001716_1 20230811001744_1

20230811001706_1

tsunamayo commented 1 year ago

@CoasterBlock Hi, what is this ship? I wont fix this bug as this tech will be deprecated, new ring world will be made of bricks. Thanks

CoasterBlock commented 1 year ago

@tsunamayo Hi! Its a replica ship from "ARK Genesis 2" Thanks for the info about the ringworlds, brick built ringworlds sound awesome!