Fuel throughput is too low relative to fuel consumption. Time to refuel and FullChargeUptime is in a
1 vs 1 ratio (23min refueltime vs 24min uptime) with 1/4piping for the first example
4 vs1 for the second much prettier second example (62,5min refueltime vs 24min uptime) with 1/8 piping
I build in the max possible Tanksize for the showed design with 11250 l Volume
Of course, the time can be reduced by using a refueling tube with a diameter of 0.5m for the 14*16m ship shown in order to be able to refuel in 6min, but the ratio between ship size and the refueling tube is very inappropriate in this case and would make more elegant refueling solutions such as integration into the chassis impossible ugly in most cases.
Fuel throughput is too low relative to fuel consumption. Time to refuel and FullChargeUptime is in a 1 vs 1 ratio (23min refueltime vs 24min uptime) with 1/4piping for the first example 4 vs1 for the second much prettier second example (62,5min refueltime vs 24min uptime) with 1/8 piping
Of course, the time can be reduced by using a refueling tube with a diameter of 0.5m for the 14*16m ship shown in order to be able to refuel in 6min, but the ratio between ship size and the refueling tube is very inappropriate in this case and would make more elegant refueling solutions such as integration into the chassis impossible ugly in most cases.
https://github.com/tsunamayo/Starship-EVO/assets/43222403/b96a8845-203b-4a9d-9086-5f28b07940b1
The video ist realted to and shows also the bug #5766 . It also shows the both solutions 1/4, 1/8 to get a view of one example
-> My proposed solution is to increase the fuel throughput of connectors and pipes by a factor of 4