The "open codex" step of the tutorial does not show your custom keybinds. It uses the default binding of [TAB].
I've remapped my [tab] key to change block scale, which the rest of the tutorial acknowledges. I mapped [G] to the codex.
This is a purely visual bug. The [G] key indeed opens the codex during normal game play for me, as expected.
Steps to reproduce the issue:
Open "options > key mapping" and change the codex key to something other than [tab].
Progress through the tutorial to the basic building training, and proceed to the "open codex" step.
Observe that your keybinding is not displayed here.
Environment
Starship EVO version: 24w20b (mech branch, if it matters)
Additional information:
I remapped rotation to the [delete] key. This is correct.
I remapped grid size to [tab]. This is correct.
I remapped codex to [G]. The hint here should say [G] but it says [tab] instead.
Short Description of the issue:
The "open codex" step of the tutorial does not show your custom keybinds. It uses the default binding of [TAB].
I've remapped my [tab] key to change block scale, which the rest of the tutorial acknowledges. I mapped [G] to the codex.
This is a purely visual bug. The [G] key indeed opens the codex during normal game play for me, as expected.
Steps to reproduce the issue:
Environment
Additional information:
I remapped rotation to the [delete] key. This is correct. I remapped grid size to [tab]. This is correct. I remapped codex to [G]. The hint here should say [G] but it says [tab] instead.