Closed TIKIRobo closed 2 weeks ago
after a restart these .25 appeared which i believe may be messing things up since we cannot edit the greyed out boxes (what im thinking is that the game just assumes everything between T:0-.25 must be 0)
@TIKIRobo Hi, same bug as your other one, it is now fixed. Thanks!
Short Description of the issue:
5810 again but there's no visible change in the timing, at time less than .25 the right leg of the mech resets to the default position (0) making it look like its kicking back
Steps to reproduce the issue:
not sure but it does seem to be some sort of issue with the mirror function ...
Environment
Additional information:
https://github.com/tsunamayo/Starship-EVO/assets/56371294/3c044f69-0ba5-442d-9bd0-f687b2bde250
Test Farm Mech 1.zip Player.log