tsunamayo / Starship-EVO

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[New build - MECH PREVIEW] 24w25a: Hotfixes, physics improvements #5815

Open tsunamayo opened 1 week ago

tsunamayo commented 1 week ago

Many fixes with several related to mechs. The physics engine has been improved: now the center of gravity and moment of inertia take into account each children entity position, making mechs more stable.

Hotfixes:

5804 Rotator Join incorrect hitbox.

5806 Dropdown setting box can clip text.

5810 No key at 0 when using symmetry

5808 Mech with inverter feet rotator dont align feet to terrain properly.

5805 Rotator reset angle target on config screen exit.

5807 Cannot copy-paste mechanism in survival

5809 Collision with power cell built on children entity.

5797 Turret issue with the new rotator join.

Kaiser-Indrasil commented 1 week ago

Hey @tsunamayo you do realize you dropped this patch on the Steam patch notes, right? As in, this is a tech preview, it shouldn't be featured on the default branch's patch notes, especially on Steam

image

ProPeach commented 1 week ago

@Kaiser-Indrasil just checked, the actual mech computer/joints are still locked behind the Preview build, the physics changes etc will still benefit Default which I guess is why they were pushed

Appreciate the fixes Tsuna! Especially the CE CoM/Inertia one, I know you mentioned that would be a pain to do. The new Joint model looks great too, thanks for that

tsunamayo commented 1 week ago

@Kaiser-Indrasil oops my bad, it is a mech preview build not a default one, the patch note is corrected. It was linked to the right build though, so I think that only the people that opted-in saw it.