Open tsunamayo opened 1 week ago
Hey @tsunamayo you do realize you dropped this patch on the Steam patch notes, right? As in, this is a tech preview, it shouldn't be featured on the default branch's patch notes, especially on Steam
@Kaiser-Indrasil just checked, the actual mech computer/joints are still locked behind the Preview build, the physics changes etc will still benefit Default which I guess is why they were pushed
Appreciate the fixes Tsuna! Especially the CE CoM/Inertia one, I know you mentioned that would be a pain to do. The new Joint model looks great too, thanks for that
@Kaiser-Indrasil oops my bad, it is a mech preview build not a default one, the patch note is corrected. It was linked to the right build though, so I think that only the people that opted-in saw it.
Many fixes with several related to mechs. The physics engine has been improved: now the center of gravity and moment of inertia take into account each children entity position, making mechs more stable.
Hotfixes:
5804 Rotator Join incorrect hitbox.
5806 Dropdown setting box can clip text.
5810 No key at 0 when using symmetry
5808 Mech with inverter feet rotator dont align feet to terrain properly.
5805 Rotator reset angle target on config screen exit.
5807 Cannot copy-paste mechanism in survival
5809 Collision with power cell built on children entity.
5797 Turret issue with the new rotator join.